Metasequoia pmd plugin12/10/2023 ![]() Symmetry: Allows the movement of vert and line to be duplicated across the.Triangulate: triangulates the selected quads.Merge two triangles: Combines two triangular polygons that share a common line and turns them into a single four-sided polygon.Move face to a new object: The selected faces will be separated into a new object.Mirror: The selected geometry will be mirrored across one of three axis.See the slideshow at right for a clearer explanation. Extrude faces: Takes a flat face and pushes it out or in to make a square or an inverted square.Anyways, this takes all the faces in the object and colors them the color of the currently-selected material. It colors it, without having to individually color every single face. Set material to faces: First, what's a material? It's either the color of the faces used on the model, or a whole texture that is 'mapped' to fit the model.Invert: The selected faces will be inverted / reversed.It should be noted that deleting a single vertices will delete the surrounding faces. It might seem counter-productive, but it really does help one make their model hundreds of times more professional-looking. Whatever you have selected, whether it be a single vertex or a hundred (or more!) faces, lines, and vertices, this will delete them. Delete: This function, as compared to Cut, Copy, and Paste, is one of the functions whose shortcuts I use most.These functions work in a similar way to 'move faces to new object' from the selected menu.Paste: Takes the copied/cut section and places it in the same position but as a separate object.Be careful not to copy something else if you're on the Internet or reading a document, although you could always Undo and copy the section again. ![]()
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